The Shaman
- Healing
- Damage
- Armour: Leather, then mail at level 40
Playable races and leveling guides
Each race starts in its own zone: pick yours for the shaman guide from 1 to 60.
Spells and talents by specialisation
Each tab lists the spells learned from the shaman trainer, by school, then the talent tree of that specialisation. To spend your points, open the talent calculator.
Elemental
Spells and abilities (17, 1 from talents)

Lightning Bolt
Rank 10: Casts a bolt of lightning at the target for 185 to 207 Nature damage.
Show all 10 ranks
Rank Level Cost Effect 1 1 15 mana Casts a bolt of lightning at the target for 14 to 16 Nature damage. 2 8 30 mana Casts a bolt of lightning at the target for 25 to 29 Nature damage. 3 14 45 mana Casts a bolt of lightning at the target for 41 to 49 Nature damage. 4 20 60 mana Casts a bolt of lightning at the target for 57 to 65 Nature damage. 5 26 85 mana Casts a bolt of lightning at the target for 76 to 88 Nature damage. 6 32 110 mana Casts a bolt of lightning at the target for 104 to 118 Nature damage. 7 38 135 mana Casts a bolt of lightning at the target for 138 to 156 Nature damage. 8 44 160 mana Casts a bolt of lightning at the target for 153 to 171 Nature damage. 9 50 190 mana Casts a bolt of lightning at the target for 168 to 188 Nature damage. 10 56 220 mana Casts a bolt of lightning at the target for 185 to 207 Nature damage. 
Earth Shock
Rank 7: Instantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Show all 7 ranks
Rank Level Cost Effect 1 4 30 mana Instantly shocks the target with concussive force, causing 17 to 19 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. 2 8 50 mana Instantly shocks the target with concussive force, causing 32 to 34 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. 3 14 85 mana Instantly shocks the target with concussive force, causing 47 to 51 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. 4 24 145 mana Instantly shocks the target with concussive force, causing 78 to 84 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. 5 36 240 mana Instantly shocks the target with concussive force, causing 128 to 136 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. 6 48 345 mana Instantly shocks the target with concussive force, causing 199 to 211 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. 7 60 450 mana Instantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. 
Earthbind Totem
Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards.

Stoneclaw Totem
Rank 6: Summons a Stoneclaw Totem with 480 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.
Show all 6 ranks
Rank Level Cost Effect 1 8 15 mana Summons a Stoneclaw Totem with 50 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. 2 18 30 mana Summons a Stoneclaw Totem with 150 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. 3 28 55 mana Summons a Stoneclaw Totem with 220 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. 4 38 75 mana Summons a Stoneclaw Totem with 280 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. 5 48 105 mana Summons a Stoneclaw Totem with 390 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. 6 58 140 mana Summons a Stoneclaw Totem with 480 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. 
Flame Shock
Rank 6: Instantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec.
Show all 6 ranks
Rank Level Cost Effect 1 10 55 mana Instantly sears the target with fire, causing 20 Fire damage immediately and 28 Fire damage over 12 sec. 2 18 95 mana Instantly sears the target with fire, causing 33 Fire damage immediately and 32 Fire damage over 12 sec. 3 28 160 mana Instantly sears the target with fire, causing 43 Fire damage immediately and 56 Fire damage over 12 sec. 4 40 250 mana Instantly sears the target with fire, causing 82 Fire damage immediately and 84 Fire damage over 12 sec. 5 52 345 mana Instantly sears the target with fire, causing 128 Fire damage immediately and 136 Fire damage over 12 sec. 6 60 410 mana Instantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec. 
Searing Totem
Rank 6: Summons a Searing Totem with 5 health at your feet for 55 sec that repeatedly attacks an enemy within 20 yards for 40 to 54 Fire damage.
Show all 6 ranks
Rank Level Cost Effect 1 10 25 mana Summons a Searing Totem with 5 health at your feet for 30 sec that repeatedly attacks an enemy within 20 yards for 9 to 11 Fire damage. 2 20 45 mana Summons a Searing Totem with 5 health at your feet for 35 sec that repeatedly attacks an enemy within 20 yards for 13 to 17 Fire damage. 3 30 75 mana Summons a Searing Totem with 5 health at your feet for 40 sec that repeatedly attacks an enemy within 20 yards for 19 to 25 Fire damage. 4 40 110 mana Summons a Searing Totem with 5 health at your feet for 45 sec that repeatedly attacks an enemy within 20 yards for 26 to 34 Fire damage. 5 50 145 mana Summons a Searing Totem with 5 health at your feet for 50 sec that repeatedly attacks an enemy within 20 yards for 33 to 45 Fire damage. 6 60 170 mana Summons a Searing Totem with 5 health at your feet for 55 sec that repeatedly attacks an enemy within 20 yards for 40 to 54 Fire damage. 
Fire Nova
Rank 5: Instantly inflicts 226 to 252 fire damage to enemies within 10 yd of your active Fire totem.
Show all 5 ranks
Rank Level Cost Effect 1 12 65 mana Instantly inflicts 30 to 36 fire damage to enemies within 10 yd of your active Fire totem. 2 22 120 mana Instantly inflicts 51 to 59 fire damage to enemies within 10 yd of your active Fire totem. 3 32 210 mana Instantly inflicts 122 to 138 fire damage to enemies within 10 yd of your active Fire totem. 4 42 290 mana Instantly inflicts 168 to 190 fire damage to enemies within 10 yd of your active Fire totem. 5 52 375 mana Instantly inflicts 226 to 252 fire damage to enemies within 10 yd of your active Fire totem. 
Purge
Rank 2: Purges the enemy target, removing 2 beneficial magic effects.
Show all 2 ranks
Rank Level Cost Effect 1 12 10% of base mana Purges the enemy target, removing 1 magic effect. 2 32 10% of base mana Purges the enemy target, removing 2 beneficial magic effects. 
Call of the Elements
Simultaneously places up to 4 totems specified in the Totem Bar.

Frost Shock
Rank 4: Instantly shocks the target with frost, causing 275 to 291 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
Show all 4 ranks
Rank Level Cost Effect 1 20 115 mana Instantly shocks the target with frost, causing 64 to 68 Frost damage and slowing movement speed by 50%. Lasts 8 sec. 2 34 225 mana Instantly shocks the target with frost, causing 120 to 128 Frost damage and slowing movement speed by 50%. Lasts 8 sec. 3 46 325 mana Instantly shocks the target with frost, causing 183 to 193 Frost damage and slowing movement speed by 50%. Lasts 8 sec. 4 58 430 mana Instantly shocks the target with frost, causing 275 to 291 Frost damage and slowing movement speed by 50%. Lasts 8 sec. 
Totemic Recall
Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall.

Magma Totem
Rank 4: Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 73 Fire damage to creatures within 8 yards every 2 seconds.
Show all 4 ranks
Rank Level Cost Effect 1 26 230 mana Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 20 Fire damage to creatures within 8 yards every 2 seconds. 2 36 360 mana Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 35 Fire damage to creatures within 8 yards every 2 seconds. 3 46 500 mana Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 52 Fire damage to creatures within 8 yards every 2 seconds. 4 56 650 mana Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 73 Fire damage to creatures within 8 yards every 2 seconds. 
Call of the Ancestors
Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.

Lava Burst
Rank 4: You hurl molten lava at the target, dealing 192 to 248 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
Show all 4 ranks
Rank Level Cost Effect 1 30 135 mana You hurl molten lava at the target, dealing 107 to 139 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. 2 40 165 mana You hurl molten lava at the target, dealing 143 to 185 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. 3 50 230 mana You hurl molten lava at the target, dealing 171 to 221 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. 4 60 265 mana You hurl molten lava at the target, dealing 192 to 248 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. 
Chain Lightning
Rank 4: Hurls a lightning bolt at the enemy, dealing 116 to 130 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Show all 4 ranks
Rank Level Cost Effect 1 32 145 mana Hurls a lightning bolt at the enemy, dealing 82 to 94 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. 2 40 200 mana Hurls a lightning bolt at the enemy, dealing 94 to 106 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. 3 48 250 mana Hurls a lightning bolt at the enemy, dealing 106 to 118 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. 4 56 315 mana Hurls a lightning bolt at the enemy, dealing 116 to 130 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. 
Call of the Spirits
Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.

Elemental MasteryTalent
Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.
Talent tree (15 talents)
Plan my build in the talent calculator
Tier 1 · level 10

Convection (5 ranks)
Rank 1: Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%.

Concussion (5 ranks)
Rank 1: Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%.
Tier 2 · level 15, 5 points in the tree

Earth's Grasp (2 ranks)
Rank 1: Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.

Elemental Warding (3 ranks)
Rank 1: Reduces damage taken from Fire, Frost, and Nature effects by 4%.

Call of Flame (3 ranks)
Rank 1: Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.
Tier 3 · level 20, 10 points in the tree

Elemental Focus (1 rank)
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

Reverberation (5 ranks)
Rank 1: Reduces the cooldown of your Shock spells by 0.2 sec.
[Talent not yet released] (5 ranks)Spell
Rank 5: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.
Tier 4 · level 25, 15 points in the tree

Trial by Fire (2 ranks)
Rank 1: Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 2 sec, and increases the duration of your Magma Totem by 20 sec.

Eye of the Storm (3 ranks)
Rank 1: Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 70% chance to not lose casting time when you take damage.

Elemental Devastation (3 ranks)
Rank 1: Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 0% for 10 sec.
Tier 5 · level 30, 20 points in the tree

Elemental Reach (2 ranks)
Rank 1: Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards and reduces the cooldown of Totemic Projection by 20 sec.

Elemental Fury (1 rank)
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%.
Tier 6 · level 35, 25 points in the tree

Elemental Alacrity (5 ranks)
Rank 1: Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.2 sec.
Rank 2: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec.
Rank 3: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec.
Rank 4: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec.
Rank 5: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec.
Tier 7 · level 40, 30 points in the tree

Elemental Mastery (1 rank)Spell
Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.
Enhancement
Spells and abilities (23, 1 from talents)

Rage of the Farseer
Increases your attack speed by 30% for 25 sec.

Rockbiter Weapon
Rank 7: Imbue the Shaman's weapon, increasing melee attack power by 554 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
Show all 7 ranks
Rank Level Cost Effect 1 1 15 mana Imbue the Shaman's weapon, increasing melee attack power by 29 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes. 2 8 25 mana Imbue the Shaman's weapon, increasing melee attack power by 58 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes. 3 16 50 mana Imbue the Shaman's weapon, increasing melee attack power by 88 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes. 4 24 75 mana Imbue the Shaman's weapon, increasing melee attack power by 129 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes. 5 34 100 mana Imbue the Shaman's weapon, increasing melee attack power by 211 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes. 6 44 125 mana Imbue the Shaman's weapon, increasing melee attack power by 393 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes. 7 54 150 mana Imbue the Shaman's weapon, increasing melee attack power by 554 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes. 
Stoneskin Totem
Rank 6: Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 30. Lasts 5 min.
Show all 6 ranks
Rank Level Cost Effect 1 4 30 mana Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 4. Lasts 5 min. 2 14 60 mana Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 7. Lasts 5 min. 3 24 90 mana Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 11. Lasts 5 min. 4 34 115 mana Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 16. Lasts 5 min. 5 44 160 mana Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 22. Lasts 5 min. 6 54 210 mana Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 30. Lasts 5 min. 
Lightning Shield
Rank 7: The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 178 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Show all 7 ranks
Rank Level Cost Effect 1 8 45 mana The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 13 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. 2 16 80 mana The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 24 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. 3 24 125 mana The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 40 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. 4 32 180 mana The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 64 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. 5 40 240 mana The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. 6 48 305 mana The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 134 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. 7 56 370 mana The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 178 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. 
Flametongue Weapon
Rank 6: Imbue the Shaman's weapon with fire. Each hit causes 31 to 100 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
Show all 6 ranks
Rank Level Cost Effect 1 10 30 mana Imbue the Shaman's weapon with fire. Each hit causes 3 to 13 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes. 2 18 55 mana Imbue the Shaman's weapon with fire. Each hit causes 5 to 19 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes. 3 26 80 mana Imbue the Shaman's weapon with fire. Each hit causes 8 to 29 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes. 4 36 105 mana Imbue the Shaman's weapon with fire. Each hit causes 14 to 46 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes. 5 46 130 mana Imbue the Shaman's weapon with fire. Each hit causes 23 to 75 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes. 6 56 155 mana Imbue the Shaman's weapon with fire. Each hit causes 31 to 100 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes. 
Strength of Earth Totem
Rank 5: Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 53. Lasts 5 min.
Show all 5 ranks
Rank Level Cost Effect 1 10 25 mana Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 7. Lasts 5 min. 2 24 65 mana Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 14. Lasts 5 min. 3 38 125 mana Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 25. Lasts 5 min. 4 52 225 mana Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 42. Lasts 5 min. 5 60 275 mana Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 53. Lasts 5 min. 
Frostbrand Weapon
Rank 5: Imbue the Shaman's weapon with frost. Each hit has a chance of causing 158 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.
Show all 5 ranks
Rank Level Cost Effect 1 20 60 mana Imbue the Shaman's weapon with frost. Each hit has a chance of causing 32 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes. 2 28 85 mana Imbue the Shaman's weapon with frost. Each hit has a chance of causing 48 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes. 3 38 110 mana Imbue the Shaman's weapon with frost. Each hit has a chance of causing 77 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes. 4 48 135 mana Imbue the Shaman's weapon with frost. Each hit has a chance of causing 127 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes. 5 58 160 mana Imbue the Shaman's weapon with frost. Each hit has a chance of causing 158 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes. 
Ghost Wolf
Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors.

Totemic Projection
Relocates your active totems to the specified location.

Water Breathing
Allows the target to breathe underwater for 10 min.

Frost Resistance Totem
Rank 3: Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within 30 yards.
Show all 3 ranks
Rank Level Cost Effect 1 24 75 mana Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 30, if within 30 yards. 2 38 120 mana Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 45, if within 30 yards. 3 54 180 mana Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within 30 yards. 
Fire Resistance Totem
Rank 3: Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party or raid members within 30 yards by 60.
Show all 3 ranks
Rank Level Cost Effect 1 28 75 mana Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party or raid members within 30 yards by 30. 2 42 120 mana Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party or raid members within 30 yards by 45. 3 58 180 mana Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party or raid members within 30 yards by 60. 
Flametongue Totem
Rank 4: Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit causes 17 to 55 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
Show all 4 ranks
Rank Level Cost Effect 1 28 90 mana Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party or raid members' main-hand weapons with fire if they are within 30 yards. Each hit causes 6 to 22 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min. 2 38 140 mana Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit causes 9 to 31 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min. 3 48 200 mana Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit causes 13 to 42 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min. 4 58 275 mana Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit causes 17 to 55 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min. 
Water Walking
Allows the friendly target to walk across water for 10 min. Any damage will cancel the effect.

Astral Recall
Yanks the caster through the twisting nether back to your home. Speak to an Innkeeper in a different place to change your home location.

Grounding Totem
Summons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec.

Nature Resistance Totem
Rank 3: Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 60.
Show all 3 ranks
Rank Level Cost Effect 1 30 75 mana Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 30. 2 44 120 mana Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 45. 3 60 180 mana Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 60. 
Windfury Weapon
Rank 4: Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
Show all 4 ranks
Rank Level Cost Effect 1 30 90 mana Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 46 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes. 2 40 115 mana Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 119 extra melee attack power. When appied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes. 3 50 140 mana Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 249 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes. 4 60 165 mana Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes. 
Windfury Totem
Rank 3: Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.
Show all 3 ranks
Rank Level Cost Effect 1 32 115 mana Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 95 extra melee attack power. Lasts 5 min. 2 42 175 mana Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 179 extra melee attack power. Lasts 5 min. 3 52 250 mana Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min. 
Sentry Totem
Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and Shaman sight.

Windwall Totem
Rank 3: Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 64. Lasts 5 min.
Show all 3 ranks
Rank Level Cost Effect 1 36 115 mana Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 32. Lasts 5 min. 2 46 170 mana Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 50. Lasts 5 min. 3 56 225 mana Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 64. Lasts 5 min. 
StormstrikeTalent
Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.

Grace of Air Totem
Rank 3: Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 89. Lasts 5 min.
Show all 3 ranks
Rank Level Cost Effect 1 42 155 mana Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 49. Lasts 5 min. 2 56 250 mana Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 77. Lasts 5 min. 3 60 310 mana Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 89. Lasts 5 min.
Talent tree (16 talents)
Plan my build in the talent calculator
Tier 1 · level 10

Ancestral Knowledge (5 ranks)
Rank 1: Increases your Intellect by 10%.

Shield Specialization (5 ranks)
Rank 1: Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
Rank 2: Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%.
Rank 3: Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%.
Rank 4: Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%.
Rank 5: Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%.
Tier 2 · level 15, 5 points in the tree

Guardian Totems (2 ranks)
Rank 1: Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.

Thundering Strikes (5 ranks)
Rank 1: Improves your chance to get a critical strike with all spells and attacks by 1%.

Improved Ghost Wolf (2 ranks)
Rank 1: Reduces the cast time of your Ghost Wolf spell by 3 sec, and Ghost Wolf may be used indoors.

Improved Lightning Shield (3 ranks)
Rank 1: Increases the damage done by your Lightning Shield orbs by 5%.
Tier 3 · level 20, 10 points in the tree

Enhancing Totems (2 ranks)
Rank 1: Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
Rank 2: Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.

Two-Handed Axes and Maces (1 rank)Spell
Allows you to use Two-Handed Axes and Two-Handed Maces.

Anticipation (5 ranks)
Rank 1: Increases your chance to dodge by an additional 1%.
Tier 4 · level 25, 15 points in the tree

Flurry (5 ranks)
Rank 1: Increases your attack speed by 1% for your next 3 swings after dealing a melee critical strike.

Toughness (5 ranks)
Rank 1: Increases your Stamina by 2%.
Tier 5 · level 30, 20 points in the tree

Improved Weapon Totems (2 ranks)
Rank 1: Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
Rank 2: Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%.

Elemental Weapons (3 ranks)
Rank 1: Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.

Spirit Weapons (1 rank)
Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
Tier 6 · level 35, 25 points in the tree

Weapon Mastery (5 ranks)
Rank 1: Increases the damage you deal with all weapons by 2%.
Rank 2: Increases the damage you deal with all weapons by 4%.
Rank 3: Increases the damage you deal with all weapons by 6%.
Rank 4: Increases the damage you deal with all weapons by 8%.
Rank 5: Increases the damage you deal with all weapons by 10%.
Tier 7 · level 40, 30 points in the tree

Stormstrike (1 rank)Spell
Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
Restoration
Spells and abilities (15, 2 from talents)

Healing Wave
Rank 10: Heals a friendly target for 1,508 to 1,722.
Show all 10 ranks
Rank Level Cost Effect 1 1 25 mana Heals a friendly target for 34 to 44. 2 6 45 mana Heals a friendly target for 64 to 78. 3 12 80 mana Heals a friendly target for 119 to 143. 4 18 155 mana Heals a friendly target for 235 to 277. 5 24 200 mana Heals a friendly target for 315 to 369. 6 32 265 mana Heals a friendly target for 448 to 520. 7 40 340 mana Heals a friendly target for 636 to 734. 8 48 440 mana Heals a friendly target for 905 to 1,039. 9 56 560 mana Heals a friendly target for 1,255 to 1,433. 10 60 620 mana Heals a friendly target for 1,508 to 1,722. 
Ancestral Spirit
Rank 5: Returns the spirit to the body, restoring a dead target to life with 600 health and 800 mana. Cannot be cast when in combat.
Show all 5 ranks
Rank Level Cost Effect 1 12 90% of base mana Returns the spirit to the body, restoring a dead target to life with 65 health and 120 mana. Cannot be cast when in combat. 2 24 90% of base mana Returns the spirit to the body, restoring a dead target to life with 150 health and 260 mana. Cannot be cast when in combat. 3 36 90% of base mana Returns the spirit to the body, restoring a dead target to life with 250 health and 420 mana. Cannot be cast when in combat. 4 48 90% of base mana Returns the spirit to the body, restoring a dead target to life with 400 health and 600 mana. Cannot be cast when in combat. 5 60 90% of base mana Returns the spirit to the body, restoring a dead target to life with 600 health and 800 mana. Cannot be cast when in combat. 
Cure Poison
Cures 1 poison effect on the target.

Tremor Totem
Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 5 min.

Healing Stream Totem
Rank 5: Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 11 every 2 seconds.
Show all 5 ranks
Rank Level Cost Effect 1 20 40 mana Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 5 every 2 seconds. 2 30 50 mana Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 6 every 2 seconds. 3 40 60 mana Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 7 every 2 seconds. 4 50 70 mana Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 9 every 2 seconds. 5 60 80 mana Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 11 every 2 seconds. 
Lesser Healing Wave
Rank 6: Heals a friendly target for 775 to 865.
Show all 6 ranks
Rank Level Cost Effect 1 20 105 mana Heals a friendly target for 142 to 164. 2 28 145 mana Heals a friendly target for 210 to 238. 3 36 185 mana Heals a friendly target for 285 to 323. 4 44 235 mana Heals a friendly target for 401 to 451. 5 52 305 mana Heals a friendly target for 574 to 642. 6 60 380 mana Heals a friendly target for 775 to 865. 
Cure Disease
Cures 1 disease on the target.

Poison Cleansing Totem
Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 30 yards every 5 seconds. Lasts 5 min.

Mana Spring Totem
Rank 4: Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 10 mana every 2 seconds to group members within 30 yards.
Show all 4 ranks
Rank Level Cost Effect 1 26 40 mana Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 4 mana every 2 seconds to group members within 30 yards. 2 36 60 mana Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 6 mana every 2 seconds to group members within 30 yards. 3 46 80 mana Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 8 mana every 2 seconds to group members within 30 yards. 4 56 100 mana Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 10 mana every 2 seconds to group members within 30 yards. 
Nature's SwiftnessTalent
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.

Reincarnation

Disease Cleansing Totem
Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 5 min.

Mana Tide TotemTalent
Rank 4: Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 30 yards.
Show all 4 ranks
Rank Level Cost Effect 2 38 20 mana Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 133 mana every 3 seconds to group members within 30 yards. 1 40 10 mana Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards. 3 48 30 mana Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 197 mana every 3 seconds to group members within 30 yards. 4 58 60 mana Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 30 yards. 
Chain Heal
Rank 3: Heals the friendly target for 458 to 522, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
Show all 3 ranks
Rank Level Cost Effect 1 40 260 mana Heals the friendly target for 233 to 269, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets. 2 46 315 mana Heals the friendly target for 312 to 358, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets. 3 54 405 mana Heals the friendly target for 458 to 522, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets. 
Riptide
Rank 3: Heals a friendly target for 799 to 883, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
Show all 3 ranks
Rank Level Cost Effect 1 40 245 mana Heals a friendly target for 456 to 504, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. 2 50 300 mana Heals a friendly target for 581 to 643, an additional 575 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. 3 60 385 mana Heals a friendly target for 799 to 883, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
Talent tree (15 talents)
Plan my build in the talent calculator
Tier 1 · level 10

Improved Healing Wave (5 ranks)
Rank 1: Reduces the casting time of your Healing Wave spell by 0.1 sec.

Tidal Focus (5 ranks)
Rank 1: Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.
Tier 2 · level 15, 5 points in the tree

Improved Reincarnation (2 ranks)
Rank 1: Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 10%.

Ancestral Healing (3 ranks)
Rank 1: Increases your target's armor value by 0% for 15 sec after getting a critical effect from one of your healing spells.

Totemic Focus (5 ranks)
Rank 1: Reduces the Mana cost of your totems and any spells that summon or move them by 5%.
Tier 3 · level 20, 10 points in the tree

Nature's Guidance (3 ranks)
Rank 1: Improves your chance to hit by 1%.
Rank 2: Improves your chance to hit by 2%.
Rank 3: Improves your chance to hit by 3%.

Healing Focus (5 ranks)
Rank 1: Gives your healing spells a 70% chance to not lose casting time when you take damage.

Totemic Mastery (1 rank)
The radius of your totems that affect friendly targets is increased to 30 yd.

Natural Grace (3 ranks)
Rank 1: Reduces the threat generated by your spells by 30%.
Rank 2: Reduces the threat generated by your healing spells by 10%.
Rank 3: Reduces the threat generated by your healing spells by 15%.
Tier 4 · level 25, 15 points in the tree

Restorative Totems (5 ranks)
Rank 1: Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 5%.

Tidal Mastery (5 ranks)
Rank 1: Increases the critical effect chance of your healing spells by 1%.
Tier 5 · level 30, 20 points in the tree

Healing Way (3 ranks)
Rank 1: Increases the amount healed by your Healing Wave spell by 33%.

Nature's Swiftness (1 rank)Spell
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
Tier 6 · level 35, 25 points in the tree

Purification (5 ranks)
Rank 1: Increases the effectiveness of your healing spells by 10%.
Tier 7 · level 40, 30 points in the tree

Mana Tide Totem (1 rank)Spell
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
Data read from the game files thanks to wago.tools, version 1.60.1.70755. Base values, at the level each rank is learned, without gear bonuses; “X” depends on your attack power or weapon. Forever only publishes the first rank of most talents so far: further ranks will appear here as soon as a game version includes them. Some spells in the files may not be active at Forever's launch. Names, texts and icons: © Blizzard Entertainment.
